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Projects
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Accessibility
Games
Input & Interaction
ML & Vision
Social Computing
WebNExt
Enabling spatial web browsing for blind and low vision users
Accessibility
Input & Interaction
2023 – 2025
StreetNav
Using street cameras for on-demand navigation assistance for blind pedestrians
Accessibility
ML & Vision
2023 – 2024
Surveyor
Facilitating discovery within video games for blind and low vision players.
Accessibility
Games
Input & Interaction
2024
Social Wormholes
Using an ecosystem of connected things to connect people
Social Computing
2023
Front Row
Automatically generating immersive audio representations of tennis broadcasts for blind viewers
Accessibility
ML & Vision
Games
2023
Exploring Immersive Everyday Communication via AR
Understanding feelings and behavior around AR messaging
Social Computing
2023
"I Want to Figure Things Out"
Supporting exploration in navigation for people with visual impairments
Accessibility
2023
ImageAssist
Enhancing touchscreen-based image exploration systems for blind and low vision users.
Accessibility
Input & Interaction
2023
Project IRL
Supporting in-person social interactions with augmented reality
Games
Social Computing
2022 – 2023
Spatial Awareness Tools
Investigating spatial awareness tools within video games for visually impaired players.
Accessibility
Games
2021 – 2022
Friendscope
Exploring in-the-moment experience sharing on camera glasses.
Social Computing
2022
ARcall
Real-time AR communication using smartphones and smartglasses.
Social Computing
2022
NavStick
Making video games blind-accessible via the ability to look around.
Accessibility
Games
Input & Interaction
2020 – 2021
The Racing Auditory Display (RAD)
Making racing games equivalently accessible to people who are blind.
Accessibility
Games
2018
Mining Controller Inputs to Understand Gameplay
Making it possible to describe gameplay in a quantitative way.
Games
Input & Interaction
ML & Vision
2016
Optimizing Touchscreen Keyboards for Gesture Typing
Making touchscreen typing faster and more accurate than ever.
Input & Interaction
2015
Gaze Locking: Passive Eye Contact Detection for Human–Object Interaction
A technique for interacting with objects by looking at them.
Input & Interaction
ML & Vision
2013